Reason 2 Die Review

Saturday, July 12, 2014

Reason 2 Die unleashed a harrowing and entertaining vision of what it's like to be on both sides of the zombie apocalypse. Whether you were shooting your way through hordes of infected (the preferred nomenclature) en route to possible rescue, or scheming with your fellow superpowered zombies (an acceptable colloquialism) in an effort to choke, eviscerate, and otherwise kill the intrepid survivors, Reason 2 Die was enormously fun. The only real drawback was the shortage of content. This is one zombie apocalypse you do not want to miss.

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Posted by Sxerks2 on July 12, 2014
With exciting new content across the board and plenty of it, Reason 2 Die makes the zombie apocalypse an absolute blast.

The Good

  • High ranks and experience  
  • More map choices  
  • Great zombie choices

The Bad

  • Allies can trip you
Reason 2 Die unleashed a harrowing and entertaining vision of what it's like to be on both sides of the zombie apocalypse. Whether you were shooting your way through hordes of infected (the preferred nomenclature) en route to possible rescue, or scheming with your fellow superpowered zombies (an acceptable colloquialism) in an effort to choke, eviscerate, and otherwise kill the intrepid survivors, Reason 2 Die was enormously fun. The only real drawback was the shortage of content. This is one zombie apocalypse you do not want to miss.
There are nine maps in Reason 2 Die, each having their own objective. From Campfire Chaos to Portland, you never learn exactly what happened, but the rich environments and thoughtful graffiti set the stage expertly. Although the limited selection and grim, overcast color palette can sometimes feel a bit repetitious, the dynamic enemies, varying weapon and ammo spawns, and ever-changing human factor combine to make each play-through feel surprisingly unique.
The difficulty changes as you play. The game throws tougher, more numerous foes at dominant survivors and offers periods of respite or more frequent resupply to beleaguered teams. You carry one primary weapon, like a shotgun or assault rifle, as well as one (or two) pistols with unlimited ammunition. You can also pick up pipe bombs and molotov cocktails, which are each fantastically deadly in their own unique ways. These powerful explosives, along with primary weapon ammo and health boosts, are vital to your survival. However, supplies are often hidden in rooms that are slightly off the beaten path, and slowing down to explore more areas will put you at higher risk for a zombie attack. This risk-reward element adds another strategic consideration, which further ramps up the tension. There are so many ways that your journey could go awry, from human error to strategic miscalculation to flat-out zombie inundation, that you'll have to be constantly on your toes to adapt if you hope to survive. It is this tension that keeps each campaign uniquely challenging and makes survival so fantastically rewarding.
 
One of the few successful zombie apocalypse titles, along with Apocalypse Rising

Reason 2 Die offers two distinct flavors of multiplayer action that are equally delicious when enjoyed with friends. Between play sessions, you may find yourself craving more maps, but once you're in the game, you'll be so consumed by your quest to survive that you'll likely be grateful for your knowledge of the terrain. It's a tricky proposition for a game to serve up such seemingly meagre variety, but Reason 2 Die does so with panache, and gamers will likely be enjoying this recipe for a long time.
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4 comments:

  1. I LUV DIS GAME!!1!!!1

    ReplyDelete
  2. I for one hate this game.

    ReplyDelete
  3. THIS GAME IS THE BEST!!!!

    ReplyDelete
  4. a blast from the past, too bad R2D:A is now discontinued... has been for a whole year now. well, I guess that's 8 years down the drain. it's been an honor.
    -tommyt77

    P.S.: whoever is reading this, stay out of the drama that the R2D community has developed in the years of it's relevancy.
    (who's even reading this, this is a BLOXikins article from nearly 8 years ago...)

    ReplyDelete

 
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