Posted by Sxerks3 on January 14, 2015
Silence delivers outstanding gameplay and backstory to create one of the finest games in the ROBLOX community.
The ROBLOX community might not have delivered many psychological and survival horror classics, but the next best thing might just be Silence. This deep first-person survival horror–adventure game sparked the community with its great design, impeccable audio cues and hand-crafted dialog has made Silence one of the finest games by ROBLOX developer, Venvious. Although there isn't much here for action-based fans, a few noticeable omissions, and a few repetitive combat sequences, a constant sense of peril and vulnerability mean that you're in deep water.
Silence starts off with a cutscene involving the lead character, a detective working alongside Hubris Hauteur, receiving a voice call to meet him at his HQ. They apparently have met before, and would state that the two would meet again when they're older, and so Hauteur's wish has come true. We do not know much about the setting, nor the characters involved, and at first, we would have no clue as to why the detective was called in. While these questions would soon be answered by gameplay and dialog, the vagueness gives the setting an early foreshadowing for the history of the place. Most of the action comes within the fabricated simulation drawn between reality and fantasy, which heightens both the weirdness and the sense of being detached from the real world.
Yet at the same time, this horror–adventure is down to earth in many different ways. Interacting with fellow workers of the facility is used to draw the story and connect them together as well as change the story to go off in a different route, but end up in the same line. The destruction of the fabricated simulation is also complex, there aren't just exploding blocks everywhere, but malfunctioning elevators as well as the system itself glitching out from time to time creates a sense of mass malfunction from the simulator. This gives you the feeling of helplessness as well, as you're inside without any armed machinery. The developer hasn't added too much detail that you can't bear, but enough to amaze you as well as not turn you away from any combat experienced, which is a plus from the developer.
Visuals appear sparse, but are effective. Even though the visuals may appear rough, the backdrop and environment supplies enough for a dark and gloomy atmosphere and further enhances that you're in a nightmare of destruction. If the visuals and graphics appeared more realistic, the creepy factor wouldn't be nearly as strong. This game may have been made on the cheap, but the developer didn't cut corners when it came to dialog. The dialogs everyone says does a great job of capturing the fear and sometimes captured insane moments the detective had. The game had stellar audio cues. The audio adds chills, with pianos and drumbeats underlining discoveries and the approach of dronebots.
The game's combat is a bit iffy. It works much like any other first-person shooters, and as such, doesn't make for unique fights. The game's fights are also so frenetic that it's often likely you're going to back up onto a wall, or lose sight of any dronebots when reloading or regenerating health. Upon dying, the game lacked any realistic blood loss or loss of consciousness which made the realistic factor slowly disappointing. However, this is only a minor complaint.
Even with these eccentricities, Silence remains as one of the better horror–adventure games on ROBLOX. The interesting gameplay, the unremittingly grim and bizarre storyline, and the fact that you can be killed at almost any moment by some creature lurching out of the darkness really get into your head. Play it for yourself for the full experience.
Silence was a really good game, I enjoyed it the whole way through, like this review.
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